open access collection of resources as supplement or replacement of the “traditional” survey textbook
artsy: art genome project
identifiy needs//challenges
what is different between a wiki, a non-linear book, etc.
how to create it: metadata, open source, copyright, access rights
making connections that aren’t limited to the “usual” methods like chronology, geography
art genome: tags v. genes. tags are the visual data; genes are the “content” (raw data)
smart history: open and free access as well; maybe there is a way to link this type of system with the art genome
how do we get students to engage with it? concept maps, constructing connections.
benefit of “survey” is a guided method; too much information might be overwhelming, how do we use these tools with a guided method in mind? maximize accessability
what types of concepts/groupings are best for the “survey” guide? (metadata) do undergraduates need a chronological guide, broken down maybe into styles/content/themes? how to contextualize history/teaching the transfers of ideas/
what are the goals we are trying to teach to? letting students delve into text/talking about visualization? (creating portals, narrowing focus, creating themetics and timelines as part of the class)
creating transformative experiences for students!!!!! (“it is why we all teach!”)
Category Archives: Session Notes
some notes from the session on digital research/teaching tools
Bamboo DiRT (dirt.projectbamboo.org)
infrastructure in the art communities: one portal for all digital tools and projects (an idea that usually fails)
monolithic portals vs. a lightweight approach to tools
overkill of tools: too complex; hard to peer-review the tools
make existing apps work vs. creating new apps (no need to reinvent the wheel, especially when your background isn’t in app development) – no need to spend the time and money on it, either. (spend the money elsewhere!)
ask yourself “what is missing” and look at that as a form of creating collaborations.
tools are not the answer: methodology/research/what can be done digitally (don’t search for the one perfect tool)
interdisciplinarity – no longer thought about with undergrads, because it is the norm and no longer a “novel” idea.
an assumption of “disciplinarity” with a lot of tools that already exist
digitalhumanitiesnow.org // journalofdigitalhumanities.org // cartodb.com // gephi.org // cytoscape.org // readtapestry.com // omeka.org // viewshare.org // scalar.usc.edu // raw.densitydesign.org // thinglink.com
social networking as research/collaborative tool (facebook/youtube/pinterest)
allow students to fail at using tools, in order to start discussion about tools/research